Mini Mage
This is my entry for the GameDev.tv Game Jam - thank you for checking it out. I thought I kept my scope small but I way over engineered the detection system of a stealth genre without checking my timeline, woops. There are only two levels, and the detection mechanic is incomplete. My schedule was rough this time so please forgive the quality.
There are issues, it's had frustrating moments, I've learned a wonderful amount about design though. I enjoyed the research and story in my mind. Next time I will plan my time differently so I can share more of what I had in mind.
Controls: WASD Movement
Known Issues:
- No fail state
- Alerted enemies (!) are frozen
Credits:
Anokolisa - Pixel Crawler - Castle Environment
Snowhex - DG Asha Character
Miziziziz - Vision Manager
Snoblin - Prototype NPC
Comments
Log in with itch.io to leave a comment.
I like the level design and graphics. Well done. Hope you find the time to continue on that project!